Sunday, June 22, 2025

Week Made Me Weak

Man, that was rough. Be prepared---this is going to be the theme for the foreseeable future.

I mentioned that I was on observation duty. The good news is that the ophthalmologist agrees, and wanted to see me again in three weeks. I counter-offered with two instead, and so that will be it. The neutral news is that I'm still on observation duty, but at least I'm out of the most dangerous period for now, and it ought to be a nothingburger soon enough.

Two other things happened as well; one of them is work-related, the other is family-related. For the work-related, just know that it is bureaucracy-related, and is just plain annoying. For the family-related, it involves not-me, and it's more tiring with some light uncooperativeness with not-me, and the doctors calling at odd hours to the apartment for updates on status. I am not directly handling this bit, but I am getting exhausted being the brains of the outfit, keeping track of information from the doctors, and making sense of the technical terms they are saying in order to provide the necessary reassurances and advice to the rest of the family.

I'm tired from both, and that's all I want to talk about them.

I've also finally done the final processing needed to return my personal equipment from the SAF due to my reaching my statutary age. That... took a while. The alibaba bag of stuff is heavy, and had to be extracted from the deeper part of my storage area. At the same time, I took the opportunity to clean out the dust that had accumulated on the exhaust fan and grill, as well as to get rid of the three music instrument-like objects (one guitar that I never use that has unknown provenance, and two saxophones that could never be re-sold). The bin out at SAFRA Punggol for the disposal was another bugbear, like a final challenge to see if one was truly a former NSMan---the hopper was high up, and opened up to a height that was higher than my shoulders, necessitating an over-the-shoulder lift of the heavy alibaba bag in order to feed it in. But it was dealt with without any new injuries, which means that this part of my life is now truly over.

Time to segue to other things.

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Juufuutei Raden's Guide for Pixel Museum is a very fun official Picross game by Jupiter Corporation with hololive Production's Juufuutei Raden voice-acting in it. The premise uses Raden's museum curator background to provide nonogram puzzles around various museum-related art themes. The puzzles are fun, Raden's explanations of the significance of the art that the puzzles are based on are instructive (she voice acts in Japanese, with subtitles in English), and for about SGD20.00, it's a fair price.

Love it.

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I'm back in playthrough three of Cyberpunk 2077, this time opting for a Male-Streetkid V and going for a Netrunner-esque build. Like the other two playthroughs, the tech-tree has drastically changed, and eventually I'll be in the DLC space of Phantom Liberty. Clothes are primarily for looks, with very modest statistics improvements, with the bulk of such things (like reload speed, armour, and the like) being provided for by Cyberware instead. Night City feels a bit different from before, and with the new transformer-architecture DLSS, the frames are smoother still even though I haven't really moved on from Eileen-III just yet.

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Microsoft recently released their homage to the venerable edit.com from the MS-DOS era with the Rust-rewritten version of Edit. I tried the first version, and it sucked hard with very broken dialogue box semantics (it was clear the author did not live through that era of Text-based UI elements). The current version as at writing, 1.2, isn't too bad, and is quite an upgrade from old school edit.com. With Notepad getting fitted with increasingly useless amounts of unwanted and uncalled for features (like seriously, who asked for ``copilot'' and formatting?!), and the removal of the under-used Wordpad (most people just go straight for MSWord, or LibreOffice Writer on a new machine anyway), the new homage version of Edit seems like a much better replacement.

It works well in the terminal, handling UTF-8 like a champ, and works with terminals of various geometries. My only true complaint is the waste of space on the left margin for the line numbers (in my arrogant opinion, a simple integer on the status bar to indicate what line number one is on is a better use of screen real estate), and perhaps a trifling coent on the inability to customise the colours. Other than that, Edit is a solid recommendation now.

Does this mean that I abandon Vim? Nah... Vim is still my workhorse text editor---hjkl navigation is still unbeatable from a muscle memory perspective.

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As a result of what happened throughout the week, I find myself utterly drained. I try to get sleep, and usually got enough of it in hours, but the quality is quite suspicious. Combining that with the inability to get enough sunlight/sweat from cycling due to having to avoid jarring my eyeballs, I just ran out of spoons.

And so, tomorrow is yet another ``mental well-being day'' type leave that I take, just to go out there and sweat it out through walking in the sun for a long distance, to get the heart pumping, the muscles moving, and the sweat pouring.

Hopefully that will give some life back into me. There are other [dark] thoughts flowing through me, but I don't think I'm ready to face them now, let alone talk about them publicly here.

Till the next update.

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