So I completed the main story of Control. The end-run was a little unexpected---I thought there was going to be a major fight with some end-boss, but it ended up being a gauntlet followed by another gauntlet instead.
Don't get me wrong---the bosses in Control are bullet sponges, but judicious use of a maxed out Launch skill trivialises many (not all!) of them. In many ways, the gauntlet fights of the Hiss are much more aggravating, with each type of Hiss having their own ways of defeating them over and beyond just blasting away at them with Shatter (Control's name for the shotgun). It doesn't matter if the Launch skill is maxed out---some of the mobs have enough dodge that the Launch skill is completely mitigated, requiring some careful gun play to take them out.
But perhaps Control's true end isn't at the end of the main story; I have started on the other DLC, aptly titled Foundation (I've completed the other DLC ``by accident'' as part of the exploration phase before advancing the latter parts of the main story). I'll probably continue that some time later this week as I have other things that I'd like to work on in the meanwhile.
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Today it was cool and humid, well, cooler than what one might expect from what SIN city has to offer. It rained heavily in the morning as I was making my way to PPCC, and it rained intermittently thereafter. I find that it really isn't the temperature that annoys me, but the humidity.
In other words, cool but humid is still terrible. It took me a good 15 minutes just to cool off enough to stop perspiring all over Aurelia and screwing up my embouchure.
I ran another experiment today---instead of keeping Aurelia fully assembled on the stand and waiting for 45 minutes (or however long it takes for the sermon to complete before the closing hymn is needed), I took the headjoint off when I went to sit among the pews, having it wrapped up on the microfibre cloth and held it close to me to keep the whole headjoint warm. The reason for this odd behaviour was to reduce the amount of condensation that would gather within the headjoint when my humid and warm breath contacts the cold metal walls when playing that last hymn after having Aurelia sitting out in the cold. Condensation within the headjoint near the embouchure hole made controlling the intonation at least twice as hard, and that was something I didn't want to have to deal with.
The experiment was a success---the condensation occurred nearer the C♯ vent hole, and I found that I retained control of the intonation much better than when I didn't do that.
So that's something new that I learnt.
I suppose that's about all for now. Till the next update.
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